Battle Sequence
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Enemy miss rate increases as its health lowers. If Vinnie gets too afraid he'll need to breath to calm down. Breathing while the eye is closed recovers a bit of health.
Audio credits:
heal sound: colorsCrimsonTears
player attack: colorsCrimsonTears
enemy attack: colorsCrimsonTears
select: Tony_Cannoli
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | bryk |
| Made with | GameMaker |
| Content | No generative AI was used |

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